To play you need
- 10d10 and a tape measure per player.
- You can also use a Hex or Square Grid battlemat
- For small models 1 Hex/Square = 1″. For large models (1/144) 1 Hex/Square = 4″. On square grids, diagonal movement costs double (i.e. 2×4″)
- Minis, Figures or Models of your favorite Mecha
- You can use 1/144 HG Gunpla kits
- You can use 1/400 Gundam minis or SRW Gashapon
- You can also use the popular Mobile Suit in Action (MSIA) figures, an essential if you love G Gundam.
- You can also use your Chogokin for Super Robots
- A Table and some terrain
- You don’t have to use anything fancy for terrain. You can stack books, boxes, or styrofoam for a quick battlefield.
Designer Notes
- Always keep Performance within 4pts
- i.e. Performance 1-4 or 4-7.
- Start small with your first game.
- Try 3-5 Zakus vs 3-5 GMs
- Try a 2v2 Super Robot game
- If you have any questions contact us here or on social media
Don’t forget to vote in the roster poll!

Core Rules
MechaStellar is currently in open playtesting for VER10, which unifies the shooting and melee attack mechanic, speeds up gameplay, overhauls Pilot traits and the Momentum system.
The Core Combat Rules include everything you need to play a game of MechaStellar.
Update Notes
- REV109 – Warship Reaction “All weapons fire” and “AA Defense” can be used up to 3 times for Elite Captains. Boost – Rerolls now last for the entire Turn.
- REV108 – Added Flow Charts
- REV107 – Based on feedback you now rotate your model when making all attacks, not just melee attacks. If your unit is 2+ Size larger, you are not considered engaged. Size 2+ Units are tall enough to melee attack an enemy on the High Ground. The Fly requirement to engage is limited to only Warships / Aircraft. Rapid Fire can no longer be used on Counter. Renamed Target Lock to Lock On, because abbreviating it to TL confuses my simple brain when I make battle report notes, sorry 😥
- REV106 – Updated Reinforcements to allow for units to arrive and activate instead of missing an entire round. Moved Control Point setup to before Deployment since it’s now standardized in all game modes. Updated CP setup to be 8” or 16” away from table edge.
- REV105 – Updated Battle Damage that E[X]plosives cause damage when disabled. Challenge now requires an Elite unit to issue, to ensure elite units with challenge related abilities get to use them.
- REV104 –Updated Warship Captain’s Orders to be simpler with more broad application letting you turn an [M-1] ability into [M-0]. Updated and renamed Warship Overwatch, moved “all weapons fire” to actions section. Updated warships to 90° turning.
The Wargaming Rules Supplement adds additional game modes as well as the much requested unit upgrades system. Current REV28.
Update Notes
- REV32 – Updated VP in Simple Battle. Updated Level 2 Pilot traits for Warmonger, Unfaltering Courage, Steel Resolve. Updated Fierce Reputation.
- REV31 – Huge pilot trait overhaul. New upgrades. Adjust points costs for free Valor / Flash / Iron Wall.
You can find the rules for the older VER9.5 here.
Mecha Unit Profiles

Gundam
Universal Century (UC)
Gundam Sentinel recently added

Gundam
Alternate Universe (AU)
Gundam SEED Astray recently added

Stellar Warships
(Harlock, Yamato, Gundam)
Aura Battler Dunbine, SEED Archangel, Eternal & Kusanagi recently added.
Includes Tanks & Jets (i.e. Magella Tanks & Saberfish)

Classic Super Robots
(Currently includes: Mazinger, Getter, Combattler & Voltes V, Daitarn 3, Raideen, GoLion, GoShogun, Bryger, Baxingar, GaoGaiGar, Gurren Lagann, Big O)
Big O, GoLion, Daitarn, J9 recently added

Modern Super Robots
Until more units are converted to VER10 all Super Robots are consolidated into one PDF

Kaiju Series
Pending VER10 Update
Coop Campaigns

Gundam
Federation vs Zeon: 1-6 Players
0080: 1-4 Players
Wing: 1-2 Players

Super Robots
Pending VER10 Update
Includes Getter Robo & Shin Mazinger
1-2 Players

Kaiju
Pending VER10 Update
1-2 Players
Notes from the Dev Team
Feedback
Your feedback is very important for VER10 game balance. After you playtest a game please use this google survey, it should only take a couple of minutes.
https://forms.gle/aszwjLG1S2fs1wSQA
Recent Roster Updates
- Added units Space Battleship Yamato, Daitarn 3 and Brave Raideen
- Converted all VER9 UC Mobile Suits to VER10
- Converted the first wave of G Gundam unit to VER10
- Added Gundam SEED
Planned Updates
Future updates and completed updates can be found on the updates page.
Home Page
Click here to return to the MechaStellar Homepage.
Creative Commons
This is a non-commercial product, feel free to use, remix and share. For these rules we are using the Creative Commons License Attribution-NonCommercial-ShareAlike CC BY-NC-SA
I do not own the copyright on any images or names presented in these mecha profiles, this is simply a fair use work to let fans play a wargame with their favorite Mecha and to encourage more visibility of the mecha genre.